Just getting from the beginning to the end of a level isn’t too difficult, but earning enough points along the way in order to gain 4 stars is a real challenge that will require many replays of a level as well as memorization of where the different point-earning items are. It’s in this star rating system that Reckless Getaway gets its replay value, but also where it limits its accessibility. As you earn points for these actions, a set of 4 stars will slowly fill at the top of the screen, and your score is based on how many stars are filled by the time you cross the finish line. During your getaway, you’ll earn points for a myriad of activities, including driving against traffic, collecting coins, launching off one of the many jumps carefully placed in the terrain, and of course for getting the cops off your tail. The only thing you’re responsible for controlling is the left and right steering, either by tilt or arrow buttons on either side of the screen. There’s no gassing or braking to worry about, as the game handles this part for you. There’s really no story to speak of in Reckless Getaway, but all you’ll need to know is that you’re the driver of a getaway car following a robbery and you must evade a police pursuit on the way to the end of each of the game’s 16 levels. There are a couple of quirks here and there, and an extra dose of content couldn’t hurt, but for the most part Reckless Getaway is an intense arcade experience with a ton of replay value that’s easy enough for anybody to pick up and have a great time with. After spending a good amount of time with the game, and even talking about it on our most recent podcast, I’m really pleased to report that Pixelbite and Polarbit have succeeded in bringing some of the best aspects of Reckless Racing into Reckless Getaway while offering a very different gameplay experience. Though there was no release date announced along with the trailer last week, we were pleasantly surprised to see Reckless Getaway show up in the App Store later that day. The developers had stated that Reckless Getaway was inspired by classic titles like Spyhunter and the Burnout series, and you definitely could see that inspiration in the trailer for the game. Then last week, the developers announced a follow-up title to Reckless Racing titled Reckless Getaway, a game with a similar visual style and floaty physics system but with a focus on escaping capture from the police while causing a ton of collateral damage along the way. This past October, the development duo of Pixelbite and Polarbit brought us Reckless Racing, a top-down racer with beautiful graphics and fun arcade-style physics that we really enjoyed in our review.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |